 __    __      __      _   _   ____   ___       ________
|  \  /  |    /  \    | | | | | _  | | _ |     |_  _ ___|
|   \/   |   / /\ \   | | | | ||_|_| || ||      / |_/
| |\__/| |  / ____ \  | |_| | |   \  ||_||     /  /
| |    | | / /    \ \  \___/  |_|\_\ |___|    /__/

69 Now the area is no longer an area almost impregnable in this mod

area will be a bit 'larger, the barrier that surrounded it was

removed and replaced with barriers of the airport, the entry is

open only if you are on board a military vehicle, on all turrets

were added to the spotlight with so much light that is activated in

night, the interior area is accessible by removing the

soundness of fire doors and if you have already done the mission BLACK

PROJECT chamber will be launching the jetpack, the area will

This new facility and two helipads (If you put the files CLEO

both will be occupied by hunter).

Instructions

Replace the files in the folder gta.dat
C: \ Program Files \ rockstargames \ GTA San Andreas \ data
subsequently replaced the country and folders in vegas
C: \ Program Files \ rockstargames \ GTA San Andreas \ data \ maps

Open gta3.img with IMG TOOL v.2 in
C: \ Program Files \ rockstargames \ GTA San Andreas \ models
replaced files "levelxre.col", "vegasnlod1.txd", "vgndwntwn5.txd"


If you add in the CLEO folder 3
C: \ Program Files \ rockstargames \ GTA San Andreas \ CLEO
files "a_51.cs", "a_51_sav.cs"


With "a_51.cs" will add an arsenal in the area near the building and

some vehicles

With "a_51_sav.cs" will add a new save point (with a

camera and a visionary night) a few meters away from the


The mod also has a change of aircraft graveyard
This will add a control tower, hangars and fencing of

around here, the gates will be opened even without military means.